
Steven Miller
Class of 2020
About
When first getting into Graphic design I didn't have much experience with the field. I only knew it as a possible starting place to becoming a video game designer. As I spent more time in the program, I learned that it was more than that. In this program I have learned many things concerning the importance of layout, file name, font choice, communication, time management, and having a process. I can honestly say that the experiences gathered in the program will help me moving forward to become a video game designer and possibly further in my life.
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GDES students develop their work with guidance from faculty and industry advisors through the Technical Advisory Committee.